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Doesn’t leave a body, doesn’t spawn a Faint.ĭivinity: Original Sin 2 is expected to arrive December 2016 for PC. Meant for players who already know the rules of the game, the undead will offer an interesting new take to what RPG fans are traditionally used to in games. Without a soul, the target devolves to animalistic instincts, attacking nearest characters until death. The developers at Larian Studios have revealed information about one of the playable races in Divinity: Original Sin 2: the Undead. Soul Devourer (Source) - Suck the soul right from the living body of a character.It is destroyed at the end of the duration.
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Necromantic Command (Source) - Take control of target skeleton or zombie for 3 turns (goes into summon slot, replacing existing summons).Grave Chi ll (Active) - Drastically reduce the surrounding temperature, downgrading each status: Burning -> Warm, None->Chill, etc.The bonus can be reset via Source Revivification (Source, Active). Source Addiction (Passive) - Undead start out with +20% max hp due to ignoring pain and some wounds, but (very) slowly deteriorate to -20% max hp due to decomposition.Bleed Poison - There’s nothing life is more allergic to than death.
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Hand\Foot Grenade - Cause you’ve got a bone to pick with those goblins.
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